Blood Cocaine
Blood Cocaine is mostly cocaine, albeit with the addition of a heavy mix of ketamine and caffeine, a speedball that does not go well with alcohol. It also has one other, very special ingredient: bone dust. (The drug’s name derives from the reddish colour of the resulting mixture, not from its components.) The two scientists who created the drug disagree about the necessary provenance of the bones in question – Agnes Schäfer believes it is sufficient for the bones to be from the bodies of those who died violently; her partner in crime, Max Becker, believes that the bones should come from the bodies of witches, ideally witches who committed suicide.
Snorting is the most common way to take Blood Cocaine, although users often warn that it does not pair well with alcohol – the comedown and resulting hangover are considerably worse for the two combined than for either singly. The drug creates a sense of euphoria and high energy while it lasts – generally three to six hours – for most users. For some users, especially those with ties to magic, it can result in ecstatic visions, believed to be tap somehow into the memories of the dead. As such, its creators intended to use it for archaeological research, helping them to locate lost magical artifacts. Unfortunately, the user does not remember anything they saw after the drug wears off, although this problem was quickly solved by encouraging them to describe their visions into recorders as they unfolded.
Origin: Night’s Black Agents by Kenneth Hite.

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